RGS – Development in Progress, Retro ASCII Roguelike Taking Shape!


⚔️ RGS – Development in Progress!

Work on RGS is in full swing! The game is steadily evolving into a true battlefield of nations, where every move matters.

🏗️ Economy

  • Build infrastructure and expand your cities.
  • Extract natural resources and manage their flow.
  • Trade on the global market – sell, buy, negotiate.
  • Develop logistics to cut costs and gain an edge in trade.

⚔️ Military

  • Expand your nation’s military branch.
  • Strengthen defenses and prepare for offensives.
  • Create armies capable of competing across multiple fronts.

🤖 Artificial Intelligence I’ve started working on AI for other nations – opponents won’t just sit idle, they’ll make their own economic and military decisions. This means real competition, where every country fights for its place.

🌍 Scenarios In the final game, multiple scenarios will be available, but for now I’m focusing on the core one – Europe as the arena of rivalry. This is the foundation on which the gameplay is being built.

🎮 Game Style Even as mechanics grow more complex, the core identity of the game remains unchanged – RGS is a retro ASCII roguelike, blending the charm of classic aesthetics with modern strategic depth.

This is just the beginning. RGS grows every day, with more features and challenges ahead. Thanks for following the project – together we’re creating something truly special!

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